Steel Legion is an action shooting game combining tank control on harsh mountainous terrain. The game was released by AZ Game on September 22, 2025, opening up battles where every throttle press, every slope can become an advantage or a deadly trap.
Tank | Price (coins) | Strengths | Features / Notes |
---|---|---|---|
Cobra | Free | Easy to control, maneuverable | Starting vehicle, good speed but weak armor, suitable for getting familiar with terrain mechanics and basic shooting. |
Joker | 750 | High speed, easy to dodge attacks | Small body, suitable for hit-and-run style, taking advantage of terrain to hide. |
Titan | 3,750 | Thick, durable armor | Strong firepower, slow movement, acting as a "steel shield" in direct confrontations. |
Phoenix | 5,000 | Balanced speed and armor | Fast recovery, adaptable to many maps, stable in battles. |
Reaper | 6,000 | Strong damage | Average health, each shot can change the game if you choose the right angle. |
Barracuda | 7,000 | Good speed and climbing | Suitable for hilly maps, easy to create breakthroughs by rushing downhill and shooting critical shots. |
Tesla | 10,000 | Fast firing rate | Continuously overwhelms opponents, suitable for concentrated firepower tactics. |
Mammoth | 25,000 | Extremely strong firepower, thick armor | The ultimate tank, slow but almost invincible when choosing the right position. |
Move the tank: Use the A/D keys or left/right arrows to control the vehicle up and down hillsides and through rough terrain.
Fire: Press Spacebar to fire cannons at opponents. Adjust the angle according to the slope to increase accuracy and damage.
Hide behind hills, climb slopes to counterattack, use the mountain slopes as shields to avoid bullets.
Always keep the rhythm of movement, combine climbing and diving to increase shooting power, creating an advantage in direct combat.
Steel Legion is a battlefield where every shot, climbing or dodging bullets must be carefully calculated. When driving a tank through the rugged mountains, gravity, speed and distance shape the rhythm of the match. The terrain on each map is both a hiding place and opens up opportunities to attack, requiring quick reflexes and precision in each handling phase.